﻿using System.Net.Sockets;

namespace GodSharp.Sockets
{
    public partial class SocketClient
    {
        /// <summary>
        /// Connects this instance.
        /// </summary>
        //public void ConnectAsync(SocketAsyncEventArgs e)
        //{
        //    if (Connected)
        //    {
        //        return;
        //    }

        //    socket.ConnectAsync(e);

        //    SetOnConnectedFun();
        //}
    }
}
